Zbrush, modo and photoshop
Sunday, 28 December 2014
Wednesday, 2 July 2014
Sunday, 22 June 2014
I was very fortunate to spend most of 2012 working in Oliver Scholl’s UK based art dept working on Edge of Tomorrow. Taking my lead from Oliver I produced concepts and illustrations for vehicles and environments. Due to the combination of the people in the art dept and the subject matter of the film it was one of the most rewarding and creative experiences I’ve had working on a movie. Most of the below visuals are a combination of sketchup and photoshop.
All artwork ©Warner Brothers, all rights reserved
Suit up area
Working with Vehicle Art Director GaryTomkins, I worked on a military vehicle that could be the same from the waist down but the top half would be reused-redressed from a manned jeep to an unmanned supply drone